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Tips for Completing SpellForce 3 - Mission: Don't judge, you won't be judged.

This mission starts with testing your character. No matter what you say here, you will always be in jail. After that, you need to find a way to escape.

Find a way out of prison
Find the basement in the Grey Tower
Find a way out of prison
Don't forget to collect all the useful items during your prison escape

While you're in the cell, you're dating Iria, the Elf. You may have seen her trial in the Grey Fortresses during the Aonir's Justice quest. After that, you must find a way to escape from your cell. There is a letter hidden in the left corner from the entrance to the cell, under the bars in ??There's a nail hidden in the ground, and a string to the right of the door. However, you won't be able to do anything with these items because Rondar Locane will enter the camera room. Talk to him. After that, you and Iria are saved, and you can try to escape from prison.

Rescue is not difficult. You won't encounter many enemies. You can escape by going through the main exit located in the upper right corner of the map. However, be prepared to meet with a few guards. If you want to avoid fighting them, you can go to the tunnel in the lower left corner of the map. However, you will still have to fight, this time with monsters. There are cells at the top of the map. You can find prisoners inside them. You can decide to help them escape with you (Warning, if you free them, you will have to face the guards in the city and Aleister).

Don't forget to collect your equipment - you can find it in the chests in the room next to the cages. You must also activate Godstone - your hero can respawn there. Explore the prison - you can find weapons and other useful items.

Find the basement in the Grey Tower
This part is more difficult - you need to go through the whole city and get to the Gray Tower, the building where you met with Lord Marshall. The city is patrolled by guards, but you should have no problem avoiding them.

Enter the Grey Tower and turn right to reach the basement. You can find Alistair there. Select the correct dialog options, and it will let you through. However, if you have saved the prisoners, you will have to kill him. Go through the rest of the dungeons and complete the mission.

It's not difficult to find the thief - just follow the food that lies on the ground.

A refugee camp is located in the southeastern part of the map. Talk to Mother Kalia. You will find out that a man named Gilbert stole their supplies. She asks you to find the thief. This quest is not difficult. There is a road located to the east of the camp (marked in blue) where there is food. Follow the paths until you reach a small camp. You can find Gilbert there. He will tell you his version of events. Regardless of your choice, you must return to Kaliya and receive your reward. escortoo.com

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